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iOS Gained Market Share in Most Countries This Summer, Although Samsung Drove Gains for Android in UK
Friday October 13, 2017 6:50 am PDT by Mitchel Broussard
Apple's portion of the mobile ecosystem market increased in eight major territories in the three months ending August 2017, according to new data collected and shared by Kantar Worldpanel. Over the summer of 2017, iOS saw growth in the following territories compared to the same year-ago period: Spain (4.4 percentage point increase), followed by China (4.3), the United States (3.7), Germany (2.3), France (1.7), the European Union (1.2), Australia (0.9), and Italy (0.4).
Specifically, iOS grew from 31.3 to 35 percentage points year-over-year in the U.S., and although Android still dominates the U.S. smartphone OS market at 63.2 percentage points, it has dipped slightly from its hold of 66.1 percentage points in the same year-ago period. Dominic Sunnebo, Kantar Worldpanel ComTech's Global Business Unit Director, said that "Apple maintained strong momentum in the US one month before the release of iPhone 8 and iPhone 8 Plus," so iOS should continue to see positive growth in future data that measures the holiday months.
Galaxy S8 compared with iPhone 8em
However, Apple's iOS decreased slightly in the United Kingdom/Great Britain in the summer months this year. The drop in iOS market share is said to be due to Samsung's "significant" promotional activity for its Galaxy S8 and J3 smartphones eating into Apple's pre-iPhone 8 sales. In total, Apple devices running iOS accounted for 33.9 percentage points during this summer period in the UK, dropping 2 percentage points from 35.9 one year prior.
Although this was "offset slightly" by strong sales of the iPhone SE, Samsung itself saw a 6.4 percentage point increase in the June-August 2017 period in the UK. Overall, Android OS grew from 58.9 in 2016 to capture 65.3 percentage points in the three month period. Of course, once Apple's sales of new iPhones are accounted for in future data by Kantar Worldpanel, iOS should see a resurgence.
A few Galaxy S8 owners mentioned both promotional materials put out by Samsung and a "good deal" on the device as key factors to their purchases. At the time of its launch, Samsung said the S8 marked its "best ever" pre-order period for a smartphone.
鈥淪amsung took full advantage of the weeks just before the iPhone 8 and iPhone X were released in Great Britain, with significant promotional activity that helped drive its overall share to a three-year high of 38.4% for the three months ending August 2017,鈥 explained Dominic Sunnebo, Global Business Unit Director at Kantar Worldpanel ComTech. 鈥淢ore than one in four Galaxy S8 buyers cited a specific promotion as a key purchase influencer, and almost half said that a good deal on the price of the phone was key to their purchase. Both of these metrics experienced a large increase over the last two months of the period.鈥 Otherwise, the only other regression centered in Japan and accounted for just 0.1 percentage points lost by iOS between 2016 and 2017.
Global smartphone OS shares data via Kantar Worldpanelem
iOS market share is expected to see another boost thanks to the launch of the iPhone X, which has caused many people to put off ordering the iPhone 8 and iPhone 8 Plus in anticipation of Apple's greatly redesigned smartphone. Pre-orders for the device go up two weeks from today on October 27, while the official launch date will come three weeks from today on November 3.
For more data on the global market shares of smartphone operating systems, check out Kantar Worldpanel's research right here.Tag: Kantar Worldpanel
iPhone With Apple Pencil Support Could Launch 'As Early As 2019'
Friday October 13, 2017 4:51 am PDT by Mitchel Broussard
Apple is reportedly "mulling" the idea of launching a stylus compatible with iPhone, believed to be a new iteration of the Apple Pencil, which is currently only supported by the iPad Pro. The rumor comes from industry sources speaking to The Korea Herald (via The Investor), which claimed that Apple engineers "have recently been working" on a new iPhone device that "comes with a digital pen," aiming for a potential launch in 2019.
The sources said that the iPhone stylus is likely to adopt a "supercapacitor stylus type" for price benefits, contrasting with Samsung's Galaxy Note pen which is based on electromagnetic resonance technology that needs additional panel components to be installed underneath the smartphone display. "A supercapacitor type is cheaper to make compared to the EMR stylus. It also offers a more pen-like feel," according to the industry sources.
Notably, Apple's current A-series chip would see a "drastic upgrade" as well in order to fuel a better handwriting experience for the stylus on iPhone.
Apple is mulling something that its late founder Steve Jobs had outright rejected -- adding a stylus to its iPhone, according to industry sources on Oct. 13.
鈥淎pple is preparing to launch the phone as early as 2019,鈥 an industry source told The Investor on condition of anonymity. 鈥淚t is also in talks with a couple of stylus makers for a partnership.鈥 The Apple Pencil launched nearly two years ago in November 2015 alongside the 12.9-inch iPad Pro. Apple's first stylus was designed specifically to work with the iPad Pro, and gives users the feel of using a real pen or pencil with sensors that determine the orientation and angle of the Apple Pencil, and pressure sensitivity allowing for darker or lighter pen strokes.
Former Apple CEO Steve Jobs was famously against launching a stylus for iPhones, during the original iPhone event stating: "Who wants a stylus? You have to get them, and put them away, and you lose them, yuck. Nobody wants a stylus."
Apple executives and current CEO Tim Cook have repeatedly avoided referring to Apple Pencil as a "stylus" over the years, with Cook commenting in an interview last year that "we launched a pencil not a stylus." The Apple CEO further stated, "I think that Steve would have loved" the Apple Pencil, and even gave early mention of a pencil device potentially supporting iPhones in the future: "if you鈥檝e ever seen what can be created on an iPhone or an iPad with that pencil is really unbelievable."Tag: Apple Pencil
Kuo: All iPhone Models in 2018 Likely to Abandon Fingerprint Recognition
Thursday October 12, 2017 5:38 pm PDT by Juli Clover
All of the iPhones Apple plans to produce in 2018 are likely to abandon the Touch ID fingerprint sensor in favor of facial recognition, KGI Securities analyst Ming-Chi Kuo told investors in a note sent out this evening.
According to Kuo, Apple will embrace Face ID as its authentication method for a competitive advantage over Android smartphones. Kuo has previously said that it could take years for Android smartphone manufacturers to produce technology that can match the TrueDepth camera and the Face ID feature coming in the iPhone X.
We predict all new 2H18F iPhone models will likely abandon fingerprint recognition. We believe this change will allow all new models to realize a competitive advantage via differentiation, on the back of an integrated user experience of full-screen design and TrueDepth Camera/ Facial recognition/ Face ID/ AR applications.Face ID, says Kuo, will continue to be a major selling point of the new iPhone models in 2018, with Apple planning to capitalize on its lead in 3D sensing design and production.
Kuo's prediction suggests that all upcoming 2018 iPhones will feature a full-screen design with minimal bezels like the iPhone X, meaning no additional models with the iPhone 8/iPhone 8 Plus design would be produced.
That would spell the end of the line for Touch ID in the iPhone, which has been available as a biometric authentication option since 2013. It's not clear what that means for the Mac and the iPad, but Kuo has said he expects next year's iPad Pro models to transition to Face ID.
Should Apple decide to abandon Touch ID, it also means development would potentially end on a rumored under-display Touch ID solution.
Back in September, Kuo predicted 2018 iPhones would fully adopt the TrueDepth camera and facial recognition if Face ID was "well received" by customers, but further research conducted by KGI Securities has led him to believe it will indeed be successful, leading to today's more definitive prediction.
Kuo believes that Apple's transition away from Touch ID will also turn Android smartphone manufacturers away from fingerprint recognition. As he said in an earlier note, he expects high-end Android smartphones to "ditch" under-display optical fingerprint recognition in favor of 3D sensing techniques.
Despite Kuo's prediction, Apple software engineering chief Craig Federighi recently hinted that Apple may not be ready to abandon Touch ID across all its products just yet. While he said Face ID is the future of biometric authentication, he also noted that there are settings where different biometric techniques or combinations of biometrics could make sense.Related Roundup: iPhone X
iOS 11 Overtakes iOS 10, Now Installed on 47% of Devices
Thursday October 12, 2017 12:37 pm PDT by Juli Clover
A little over three weeks after being released to the public, iOS 11 adoption has reached its 47 percent, successfully overtaking iOS 10, according to data collected by analytics company Mixpanel.
With iOS 11 installed on 47 percent of devices, iOS 10 is now installed on 46 percent of devices. 6.7 percent of devices also continue to run iOS 9 or earlier.
iOS 11 adoption has been much slower than iOS 10 adoption during the same timeframe last year. It took just two weeks for iOS 10 to overtake iOS 9, while iOS 11 was only installed on 38.5 percent of devices at the two week mark.
Adoption rates have been steadily increasing, though. At 24 hours, iOS 11 was installed on 10 percent of devices, and at one week, it was installed on 25 percent.
Apple has released three minor updates to iOS 11 so far to fix bugs and issues discovered since its launch. The most recent update, iOS 11.0.3, came out just yesterday.
The first major update to iOS 11, iOS 11.1, is in the works and that update may spur people running iOS 10 to upgrade to iOS 11. iOS 11.1 introduces new emoji characters, often popular with users, and it reintroduces a 3D Touch gesture that lets the App Switcher be accessed with one hand.Related Roundup: iOS 11
Games Are Most Popular ARKit-Only Apps, Accounting for 62% of ARKit App Revenue
Thursday October 12, 2017 11:56 am PDT by Juli Clover
Apps that use the ARKit framework Apple introduced in iOS 11 have been installed 3 million times around the world since September 19, according to new data shared today by analytics firm Sensor Tower (via TechCrunch).
Many of the ARKit-only apps that are available are games, accounting for 35 percent of ARKit apps worldwide. ARKit-only apps include those that are built entirely around the new ARKit technology, rather than apps that have added some ARKit features.
Utilities are the second most popular ARKit category, accounting for 19 percent of apps, while 11 percent of ARKit apps are in the Entertainment category and 7 percent are in the Education category.
Many of the top ARKit-only apps are games, with four games among the top five highest-grossing ARKit apps. Titles like AR Dragon, Zombie Gunship Revenant, The Machines, and Monster Park -- Dino World have proven to be the most popular AR games with consumers.
Games have accounted for a total of 53 percent of all ARKit-only app downloads and 62 percent of ARKit app revenue since the launch of ARKit.
With games taken out of the top app listings, apps that allow users to measure 3D spaces or demo furniture are some of the top performers. Among free apps, IKEA Place, the furniture app from IKEA that lets consumers see products in their homes before purchasing, is one of the more popular apps.
Sensor Tower's data covers only apps that are primarily focused on the augmented reality experience and it did not take into account apps that offer limited ARKit content like photo modes or mini games.
When iOS 11 launched on September 19, ARKit became the largest augmented reality platform in the world thanks to the huge number of iPhones and iPads out in the wild.
Apple CEO Tim Cook just this week said augmented reality may not be huge right now, but that it will experience a "dramatic" climb to take over the world much like the App Store did when it was first launched.Tags: Sensor Tower, ARKit
Here's How Much the Inside of an iPhone Has Changed in Ten Years
Thursday October 12, 2017 8:49 am PDT by Joe Rossignol
Bloomberg has partnered with iFixit to provide a high-resolution look at how the inside of the iPhone has changed since first launching a decade ago.
The original iPhone on left vs. brand new iPhone 8 via Bloomberg
The original iPhone, above left, is equipped with a bulky, yellow lithium-ion battery rated for 1,400 mAh. Apple said that was good enough for up to eight hours of talk time, six hours of web browsing, seven hours of video playback, or 24 hours of audio playback, but real-world results certainly varied.
In the top-left corner sits a 2-megapixel rear camera that lacks an LED flash and shoots photos that are unequivocally blurry by today's standards.
While shielding covers many of the other components, the original iPhone is equipped with 4GB, 8GB, or 16GB of storage, a single-core ARM11 processor downclocked to 412 MHz, just 128MB of RAM, and a PowerVR MBX Lite graphics processor. It also has Bluetooth 2.0 and 802.11b/g Wi-Fi chips.
The original iPhone supports EDGE cellular networks, often referred to as 2G. The technology is so outdated that AT T, which was the exclusive carrier of the device in the United States, doesn't even operate a compatible network anymore.
Other hardware in the original iPhone includes a 3.5-inch display with a resolution of 320脳480 pixels, a mechanical Home button, and a deeply recessed 3.5mm headphone jack that was hard to use. The device's iPod-like 30-pin dock connector was succeeded by the Lightning connector in 2012.
By comparison, the iPhone 8 has a tall, slim battery rated for 1,812 mAh, a 12-megapixel rear camera, up to 256GB of storage, 2GB of RAM, a six-core A11 Fusion chip, Bluetooth 5.0, 802.11a/c Wi-Fi, and LTE Advanced. It has a Lightning connector, a capacitive Home button, and no headphone jack.
The inside of an iPhone has looked similar since the iPhone 4, while the iPhone 3G and iPhone 3GS below look noticeably different.
iPhone 3G on left vs. iPhone 3GS on right via Bloomberg
While we've already seen the inside of every iPhone model thanks to iFixit's teardowns over the years, Bloomberg's full feature article provides high-resolution photos and is worth a look for iPhone aficionados.
iPhone X Supply Revised Lower Yet Again as TrueDepth System Still Faces Production Issues
Thursday October 12, 2017 7:36 am PDT by Joe Rossignol
A new report today yet again suggests that customers looking to get an iPhone X this year might face quite the challenge.
Jeff Pu, an analyst with Taipei-based Yuanta Investment Consulting, has cut his forecast of the number of iPhone X devices that will be produced this year from 40 million units to 36 million. It's the second time he has revised down his estimate, which originally totaled 45 million earlier this year.
The underlying reason is that Apple's suppliers are still struggling to perfect manufacturing of the iPhone X's TrueDepth camera and 3D facial recognition system, according to Japan's Nikkei Asian Review. We first heard about the production issues from KGI Securities analyst Ming-Chi Kuo a few weeks ago.
Multiple reports have claimed it has taken more time to assemble the TrueDepth system's so-called "Romeo" module than the "Juliet" module.
The "Romeo" module reportedly includes the dot projector that beams more than 30,000 invisible dots to create a precise depth map of your face, while the "Juliet" module includes the infrared camera that analyzes the pattern. Together, they help power new iPhone X features such as Face ID and Animoji.
Pu maintained his belief that the iPhone X will enter mass production in mid-October and begin to be shipped from China to the first wave of launch countries next week. iPhone X pre-orders begin Friday, October 27, just over two weeks from now. The device officially launches Friday, November 3.Related Roundup: iPhone XTags:, TrueDepth, Jeff Pu
Tim Cook Travels to Sweden to Visit Local Apple Office and Discuss Augmented Reality [Updated]
Thursday October 12, 2017 7:07 am PDT by Mitchel Broussard
After first traveling around France earlier in the week and meeting with French president Emmanuel Macron, then heading to Oxford University in the United Kingdom for the opening of The Oxford Foundry, Apple CEO Tim Cook has now traveled to Stockholm, Sweden today. Just after 9 a.m. local time, Cook was spotted getting out of a black, unmarked Mercedes in Stockholm.
Cook was on Kungsgatan, a street in central Stockholm where Apple's office is located within the city, and an eyewitness speaking to Breakit [Google Translate] said that the CEO traveled with "a whole entourage" into the building, then "rushed out" a few hours later. Cook is likely making the usual rounds to other Apple locations, including potentially checking on the progress of Apple's upcoming flagship store in Kungstr盲dg氓rden, a park located near Apple's offices in the city.
Photos by TT and Jon Wahlqvist, via Breakitem "He had a whole entourage around as he walked across the street," says an eyewitness to Breakit. Tim Cook and his co-workers entered the gateway to Apple's Stockholm office. A few hours later, the Apple boss rushed out of the building again.
Breakit's reporter Jon Wahlqvist asks Tim Cook what he does in Stockholm. However, the Apple boss did not seem to be interested in addressing any such details: "The only thing he said was terrific, terrific, terrific and gave up his thumb. From the car he then waved in the nearest presidential style, "says Jon Wahlqvist. Cook also stopped to discuss augmented reality with Feber [Google Translate], where he explained that the first few apps using ARKit are comparable to the opening of the App Store in 2008. Even though this first wave of apps might not wow everyone, Cook said that eventually iPhone users will not be able to "imagine a life without" augmented reality. Cook has made similar AR-related comments for years now, and just this week sat down with The Independent and Vogue to discuss the topic even more in-depth.
I do not think they need to understand, not directly. I would like to compare it with when we opened the App Store 2008. When the first apps came out, people were not so impressed. I remember people wrote things like "this is not so amazing" and "this will not be so important". Today, we can not imagine a life without mobile apps and we use them for everything.
I think we'll see a similar curve that we saw with the usual apps. After a first phase, the curve of use will point straight up. AR is fundamentally different to VR because AR can be a part of everything you do, every day. The interview further discusses how AR can "enhance" human experiences and day-to-day life without replacing anything, as well as how the technology needs to coexist with Apple's initiatives in the artificial intelligence space. Cook also continued championing students learning to code: "I think everyone who goes to school should learn how to code, but I do not think everyone should be a computer engineer. I think the knowledge to know what's possible is the most important, whether you're a fashion designer or journalist or whatever it is."
Update: Tim Cook has also visited with Iggesund Paperboard, a manufacturer of high quality virgin fiber paperboard and Apple's partner in sustainable packaging.
A visit to the breathtaking forests of northern Sweden with @IggesundAB, our partners in innovation and sustainable packaging. mdash; Tim Cook (@tim_cook) October 12, 2017
Tag: Tim Cook
78% of Teens Surveyed Own an iPhone, 82% Plan to Purchase
Wednesday October 11, 2017 2:58 pm PDT by Juli Clover
The iPhone's popularity among teens continues to grow, according to new data gathered by investment firm Piper Jaffray for the fall edition of its semiannual U.S. teen survey.
78 percent of teens surveyed own an iPhone, up two percent from the spring 2017 survey conducted earlier this year. 82 percent of teens said their next smartphone will be an iPhone, the highest amount of interest ever noted in one of these surveys.
This jump in interest can perhaps be attributed to the 2017 iPhone lineup, which includes the iPhone X with an edge-to-edge display and a TrueDepth camera for facial recognition purposes.
Teen interest in the Apple Watch is also up, and 17 percent of teens surveyed said they plan to buy an Apple Watch in the next six months, up from 13 percent in spring 2017.
Piper Jaffray says the survey is a "positive point" on iPhone 8 demand and iPhone X demand, and increasing interested in the Apple Watch.
Apple Music also made an appearance in the survey, gaining share alongside Spotify and YouTube as teens move away from streaming services like Pandora.On-demand music services like Spotify, YouTube, and Apple Music (30%, 20%, and 17%) continue to gain market share among teens, as more traditional platforms and Pandora continue to lose share.Piper Jaffray's fall 2017 teen survey covered 6,100 teens across 44 states in the United States with an average age of 15.9 years.Tags: Piper Jaffray, teen survey
Apple CEO Tim Cook Talks to Students at Oxford University
Wednesday October 11, 2017 12:22 pm PDT by Juli Clover
Apple CEO Tim Cook today headed over to Oxford University for the opening of The Oxford Foundry, a new "innovation space" that's open to all University of Oxford students.
Cook was on hand to cut the ribbon at the new location, and afterwards, he sat down for a Q amp;A session with Oxford students alongside Oxford professors and administrators.
Because he was speaking to a group of students, Cook talked about his early life experiences, how he began to hunt for a job after leaving college, and his decision to join Apple. Early on, he said, his goal was to find a job that he loved. "I wanted to love the work I did," he said. "I no longer have that goal."I realized the purpose of life wasn't to love your job, it was to serve humanity in a broad way. And the outcome of doing that would mean you love your job. I realized I wasn't in a place to do that, so sometime thereafter, I switched companies. [...]
It was only after joining Apple where my values and my work aligned, and that has made all the difference for me.Cook says it wasn't an easy decision to join Apple. Everyone he talked to, his list of pluses and minuses, and his spreadsheets told him to stay where he was, but his intuition said something different, and he ended up going with intuitition. "That was one of the most important decisions of my life," he said. "Maybe the most important."
On designing products, Cook told students to "make products that you want to use" and the rest will follow.You can bet if you love it, there are many other people out there that are going to love it too. That fundamental saying drives Apple.Cook went on to explain that it's important to "stick close" to customers, listening to them and making yourself accessible to them. Cook said that's one of the reasons why Apple has retail stores, and it's also the reason why he gets up at "ungodly hours." "I like to spend my first hour going through customer emails," he said. "Because I want to know what they're saying. I want to know what they're feeling."
Cook said he takes inspiration from the artists, doctors, musicians, and others who use Apple products to change the world in some way. On failures, he says students just need to have faith that it will pass.There will be times that you fail on a spectacular basis. I certainly have. You have to have the faith that it will pass. Look in the mirror and watch the person breathe. It didn't kill you. You're not dead. It's not the biggest thing in the world. It will pass. And I do that many times a day sometimes. Do that for a while and you won't have to remind yourself anymore. You'll be able to take these failures... and in fact, you'll view them not as failures but as things learned, and it won't be so detrimental.Cook's interview, which can be watched above, also covered some of his thoughts on Steve Jobs, what he learned from working with Jobs, his view of augmented reality and the future, and his thoughts on who his heroes are.Tag: Tim Cook
Apple Working With LG Display on Future Foldable iPhone
Wednesday October 11, 2017 10:27 am PDT by Juli Clover
Apple is developing an iPhone with a foldable display alongside LG Display, reports Korean site The Investor. Apple is said to have chosen to work with LG and not Samsung out of fears that Samsung could get ahold of sensitive tech.
This is not the first time we've heard rumors of a future iPhone with a foldable display. Back in December of 2016, rumors suggested LG's display division would begin mass-producing foldable displays for smartphones as early as 2018, with Apple said to be one possible partner.
LG has shown off several foldable display prototypes over the last two years, including one that folds over like a book and a second that rolls up much like a newspaper. LG's foldable displays use flexible OLED panels and LG has been working to increase durability and yield rate.
LG is said to have recently created a dedicated task force to start developing a foldable OLED display for a future iPhone, while its siser company LG Innotek has a team developing a rigid flexible printed circuit board or (RFPCB) to go along with it.
Folding display technology is a ways off from launch, and unnamed industry sources believe panel production for an iPhone with a folding display won't kick off until 2020, which is more than two years from now.
Samsung supplies the OLED displays for the iPhone X and is also expected to supply OLED panels for Apple's 2018 iPhones, but LG recently started OLED production for phones at a factory in China and has plans to begin supplying Apple with panels as early as 2019.
Next year's devices will not include foldable display tech, but we have heard rumors suggesting an all-OLED lineup with two OLED devices in 5.85 and 6.46-inch sizes.Related Roundup: iPhone XTag:
Apple Releases iOS 11.0.3 Update With Haptic Feedback and Unresponsive Display Fixes
Wednesday October 11, 2017 10:04 am PDT by Juli Clover
Apple today released iOS 11.0.3, the third official update to the new iOS 11 operating system. iOS 11.0.3 comes a little over one week after Apple released iOS 11.0.2, an update that fixed an issue causing crackling sounds to come from the iPhone 8 earpiece, and almost one month after the official release of iOS 11.
The iOS 11.0.3 update can be downloaded for free on all eligible devices over-the-air in the Settings app. To access the update, go to Settings -- General -- Software Update.
Today's update addresses bugs and issues that have been discovered since the release of iOS 11.0.2. According to Apple's release notes, the update fixes issues related to haptic feedback and the touchscreen. - Fixes an issue where audio and haptic feedback would not work on some iPhone 7 and iPhone 7 Plus devices
- Addresses an issue where touch input was unresponsive on some iPhone 6s displays because they were not serviced with genuine Apple partsThe iOS 11 update introduces a redesigned Lock screen experience, a customizable Control Center, a more natural Siri voice, a redesigned App Store, new HEVC and HEIF codecs for better photo and video efficiency, and an entirely overhauled interface for the iPad. For more info on all the new features in iOS 11, check out our iOS 11 roundup.Related Roundup: iOS 11
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Apple Co-Founder Steve Wozniak Lends Nickname to New 'Woz U' Online Institute Offering Coding Lessons
2 hours ago on iOS Blog
Apple co-founder Steve #34;Woz #34; Wozniak has lent his nickname to Woz U, a new online learning institute aimed at educating and training people in coding and other digital skills through a...
Activists Urge Apple to Remove App Store Games That Play Up Philippine Drugs War
3 hours ago on iOS Blog
A group of civil society organizations has demanded that Apple remove games from its App Store that promote violence and killings commonplace in the Philippines #39; war on drugs (via Reuters).
Motion Stills 2.0 Adds In-App Live Photo Capture, Collage GIF Export, and More
4 hours ago on iOS Blog
Google released version 2.0 of Motion Stills this week, bringing some notable improvements for frequent users of the app. For those unfamiliar with it, Motion Stills is designed to create unique GIFs...
Samsung CEO Resigns as Tech Giant Forecasts Record Profits
5 hours ago on iOS Blog
In a surprise move, Samsung announced on Friday that its CEO and vice chairman Kwon Oh-hyun is to step down. Kwon was expected to take a bigger role at the company after de facto leader J Y Lee was...
Apple Maps Transit Directions Now Available in Taiwan
15 hours ago on iOS Blog
Apple recently updated its Maps app to add transit directions and data for Taiwan, one of the locations where hints of transit support surfaced months ago.
Maps users in Taiwan can now select...
Review: QardioBase 2 Smart Scale Offers Major Improvements Over Original Model
18 hours ago on iOS Blog
Qardio, known for its line of iPhone-connected health-related products, recently unveiled its second-generation scale, the QardioBase 2 Smart Scale and Body Analyzer.
QardioBase 2 is designed...
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